ABYSSAL
A downloadable game for Windows
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ABYSSAL is a deep-sea survival horror game about fixing underwater structures, securing biohazards, performing maintenance, and more.
Features
Immersive 3D Audio Design
Crushing Atmosphere
Unnerving Abyssal Landscapes
Terrifying Encounters
Gameplay and Story
In ABYSSAL, you are an employee of a company set in the near future that focuses on environmental cleanup, deep-sea mining, and general maintenance. Climate change and pollution has ruined the once pure and natural ocean and it's up to you to fix it. Repair damaged pipelines, clean up chemical waste, maintain structures, and more.
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | HauntSoft |
Genre | Survival |
Made with | Blender, FL Studio, Unity, Audacity, GIMP |
Tags | 3D, Atmospheric, First-Person, Horror, PSX (PlayStation), Sci-fi, Survival Horror, suspense, underwater |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam, Twitter/X |
Download
Download NowName your own price
Click download now to get access to the following files:
ABYSSAL Demo 161 MB
Comments
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:P
Thank you for the kind words and video!
Of course! I wish you the best in your future development career.
AWESOME DEMO!!! I swear the darkness of the environment had me imagining things in the distance.. Im so excited for this game!
I agree that maybe the demo could benefit from at least one enemy.. but good nonetheless! Cant wait for the steam release!
Really appreciate the kind words! Glad you enjoyed the demo!
a good game, a super good story, friend, I want you to subscribe to my YouTube channel please, greetings from Spain friend!!
Nice this was very good game and well made well done keep it up!
This demo is visually well made and the gameplay has a great feel to it. But can I ask about the horror aspect of this game? This demo didn't really convey any of that. As of right now I just feel like I played a walking simulator with not much sustenance to make it interesting :(
For the demo, I suppose the horror mainly lies in the environment rather than actual threats that come later in the game. I apologize if the demo appears lackluster, I might consider adding an enemy in to this level just for the demo in the future.
I mean, the Amnesia demo didn't have any monster that could damage you either, in essence, it too was a walking sim.
NICE